Post Process Scan Effect
I got some free time this weekend in between school-work, and I decided to go back to doing some shader doodles, I came up with the Post-Process Scan Effect. I imagine it being used in a game as some sort distance based scan Effect.And we also use some simple noise distortion to make the scan effect look a little more interesting
https://deepspacebanana.github.io/deepspacebanana.github.io/blog/shader/art/unreal%20engine/Post-Process-Scan-Effect
I got some free time this weekend in between school-work, and I decided to go back to doing some shader doodles, I came up with the Post-Process Scan Effect. I imagine it being used in a game as some sort distance based scan Effect.And we also use some simple noise distortion to make the scan effect look a little more interesting
https://deepspacebanana.github.io/deepspacebanana.github.io/blog/shader/art/unreal%20engine/Post-Process-Scan-Effect