Искусственный интеллект с Патриком Уинстоном (MIT)



#data_analysis



1. Introduction and Scope

2. Reasoning: Goal Trees and Problem Solving

3. Goal Trees and Rule-Based Expert Systems

4. Depth-First, Hill Climbing, Beam

5. Optimal, Branch and Bound, A*

6. Games, Minimax, and Alpha-Beta

7. Constraints: Interpreting Line Drawings

8. Search, Domain Reduction

9. Visual Object Recognition



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