Довольно логичная комбинация взгляда и жестов для выбора объектов в дополненной реальности -- впрочем, как и почти все такие техники, не вполне свободная от проблемы прикосновения Мидаса:



"Gaze and freehand gestures suit Augmented Reality as users can interact with objects at a distance without need for a separate input device. We propose Gaze-Hand Alignment as a novel multimodal selection principle, defined by concurrent use of both gaze and hand for pointing and alignment of their input on an object as selection trigger. Gaze naturally precedes manual action and is leveraged for pre-selection, and manual crossing of a pre-selected target completes the selection. We demonstrate the principle in two novel techniques, Gaze&Finger for input by direct alignment of hand and finger raised into the line of sight, and Gaze&Hand for input by indirect alignment of a cursor with relative hand movement. In a menu selection experiment, we evaluate the techniques in comparison with Gaze&Pinch and a hands-only baseline. The study showed the gaze-assisted techniques to outperform hands-only input <..>"



Mathias N. Lystbæk, Peter Rosenberg, Ken Pfeuffer,

Jens Emil Grønbæk, Hans Gellersen. Gaze-Hand Alignment: Combining Eye Gaze and Mid-Air Pointing for Interacting with Menus in Augmented Reality. Proceedings of the ACM on Human-Computer Interaction. Volume 6. Issue ETRA. May 2022. Article No. 145, pp 1–18 https://doi.org/10.1145/3530886